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NewTek Lightwave v11.6.3 Final Mac – XForce []

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NewTek.Lightwave.v11.6.3.Final.Mac.-.XForce-GAAKS

NewTek LightWave 11 made its debut in early 2012, bringing new functionality to an already robust 3D modeling, animation and rendering program. Many new features in LightWave 11 that are widely used by artists include built-in instancing, Bullet hard body dynamics, and Flocking along with new workflow options such as GoZ support for Pixologic’s ZBrush software and the Unity game engine development platform.

LightWave 11.6 brings many exciting new features and enhancements to LightWave. Even better, this is a free update for existing LightWave 11 owners.

3D Printing Support: Import / Export of industry standard 3D printing file formats STL, PLY, and VRML. Also features new geometry cleanup tools

Spline Control: The powerful new Spline Control allows the animation of snakes, trains, tails or anything that requires a natural fluid movement

Raycast Node: Make your objects aware of their surroundings with the new Raycast node

DPX Support: Support for DPX digital intermediate file format which enables direct loading as background plates for visual effects and film pipelines

CgFX Shaders: CgFX shaders enahance Layout OpenGL quality for realtime playback of assets and characters and strenghthen the workflow for Virtual Production Asset Creation

Compound Node: The node editor sees the introduction of compound nodes, making it simpler to package up complex flows into as easier to use nodes

NVIDIA 3D Vision 2 / Pro: Stereoscopic renders can now be displayed in Active Shutter mode on 3D monitors (with appropriate hardware)

Alembic Object / Cache Loader: Import objects and their caches saved in Alembic format

Python Improvements: Python scripting in LightWave 11.6 has been enhanced requiring less scripting needed to achieve the same results in previous versions

New Color Picker: A fully featured color picker dedicated for 3D artists, quite simply the best color picker in any 3D application, period

Stereo Camera Offsets: The Stereoscopic effect can now be animated from either the Center Eye, Left Eye or Right Eye

Surface Baker Camera: The Surface Baking Camera recieves a boost in speed by taking advantage of multiple processor cores

VPR Interaction Speed: 11.6 sees a huge boost in the interaction speed when working in Layout with VPR active

Motion Vectors for Instances: Instances now contribute to the Motion Vector buffers

Home: https://www.lightwave3d.com/new_features/

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