Duration 2h 17m Project Files Included MP4
Throughout these lessons we will create a finished piece of promotional art. We will take it from brief, to conceptualization, to completion using 3ds Max, V-Ray and Photoshop. We will cover the complete process of designing and planning the illustration, to the execution of the various elements that go into making the final piece. By the end of the tutorial you will have learned how to take a design brief and turn it into a fully realized promotional
illustration.
01. Introduction and project overview
02. Objectives of our project
03. Developing the layout
04. Planning the execution of various elements
05. Building the 3D assets
06. Setting up the final asset position
07. Establishing the main lighting
08. Administering the final shaders
09. Applying a motion blur
10. Rendering our image
11. Setting up the shaders for the road
12. Setting up the shaders for the foreground
13. Applying the final 3D assets to our scene
14. Setting up photographic assets
15. Importing the 3D renders
16. Advancing the final composition
17. Utilizing layer passes
18. Finalizing the remaining 3D elements
19. Building up the background
20. Retouching the mid-ground elements
21. Adding flare and smoke effects
22. Final coloring and layer adjustments
Oboom :https://www.oboom.com/6KAN5MHK/Digital.Tutors.-.Designing.Promotional.Artwork.for.Video.Games-GAAKS.rar
Uploaded :http://uploaded.net/file/pbg09k69
Trackback from your site.